AI/Game Development Blog

Developing future Artificial Intelligence programming techniques for games & devices

Category: VoidRunner

Void/Runner Begins

Added the Project Void/Runner page, complete with some simple screenshots. I’m going to get a webplayer and youtube clip added, what’s there is just the basics for the moment. Void/Runner is a space escort game which delves into combining flocking behaviours, A*, state machines and evolutionary neural networks. It was a lot of fun to […]