AI/Game Development Blog

Developing future Artificial Intelligence programming techniques for games & devices

Month: March, 2014

7DRL: Gladiator

Back on the horse! After watching too much Spartacus on the weekend, I decided I’d be making a roguelike after a favourite topic: Gladiators and ancient Rome. I’ll be updating it here for the next few days (I’ll even have a few alphas up to test). The code will be half made from scratch, half […]