AI/Game Development Blog

Developing future Artificial Intelligence programming techniques for games & devices

Scales of Justice opening post

Gameplay, balance and gesture recognition. Scales of Justice is focused on providing all three.

Originally built as a two player co-operative ‘boss’ battle, using Wii-motes as the controllers. We now endeavour to turn it into a single player (bot assisted) web-player with mouse recognition. Hopefully it will transform into an awesome butterfly of magic and death.


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